Economy Explained
Ancient Society's in-game economy will revolve around $ANCIEN. To receive $ANCIEN, players must stake their Town Hall. Staking Town Hall is the only way to earn $ANCIEN.
A large part of the game’s challenge for players will be in finding a balance between spending and acquiring $ANCIEN. Strategy will come into play at all angles within Ancient Society.
Our team of economists and mathematicians created a complex mathematical formula to govern the number of resources required for upgrading buildings. This takes into account the number of $ANCIEN, Stone, and Wood required at every level. The formula also considers the increment of production you will receive for every level of the building being upgraded:
Town Hall requires 3x more Wood than Stone to upgrade.
Stone Mine & Lumberjack require same time and resources to be upgraded.
The Lumberjack produces 3 times faster than the Stone Mine
As more buildings are introduced into the game, they will require more resources and more time to upgrade. New resources will be implemented that as well will change the ratio of resources needed to upgrade a certain building. For example - Gems will be able to be used to upgrade a building, reducing the amount of Stone and Wood needed.
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